Monday, December 25, 2006

Anarchy Online - Lost Eden (Part 3)

Another handful of concepts from Lost Eden.
I also did a few weapons for this expansion pack. Here are three crossbows with their upgrades (yeah, they'll always use crossbows in space):






Saturday, December 23, 2006

Anarchy Online - Lost Eden (Part 2)

Funcom just released Lost Eden, their fourth expansion pack for their highly successful massive multiplayer online roleplaying game (a.k.a. MMORPG) Anarchy Online.
I was primarily responsible for concepting the interior of the game's organic alien mothership.
Here are a few of them (I'll post more later).
These two concepts are from an infected room of the mothership:




A docking station:



Two alien battle suit concepts (the bottom one made it into the game):



And finally a concept of a boss fight:



Here are some concepts I posted in August in case you're interested.

Enjoy - and again have a merry christmas. :)

Friday, December 22, 2006

Merry Christmas!

Wishing you all a great christmas with this little sketch. And all the best for 2007.
Have fun! :)

Wednesday, November 01, 2006

Me!

ConceptArt.org put up a self portrait thread today. So I did a quick doodle of myself just now. And here it is.

Sunday, October 15, 2006

SketchCrawl in Oslo

Yesterday, Saturday the 14th of October, the Norwegian creative forum I'm administrating called Det Store Dyret arranged our first SketchCrawl in Oslo.
We started up in the Vigelandspark just after noon and moved through town visiting a few cafés and bars on our way. We had a great time and lots of beer and I kept sketching for more than 12 hours.
I filled more than half a sketchbook. Here are a handful sketches. Hope you like them.

Tuesday, August 22, 2006

Anarchy Online - Lost Eden (Part 1)

When I began working in Funcom last year I was assigned to do concepts for Lost Eden which is an upcoming expansion pack for their MMORPG Anarchy Online.
Just to get some artwork going here on this blog I have dug up a few already published concepts I did last year (stolen from ign.com all right):








One of the most rewarding things about doing concepts is to see it moving on the screen. Here are some models from the game based my designs:



I'll probably post more concepts from Lost Eden in a near future when I am allowed to.

I blog!

Greetings and welcome to the first post of my first blog. Ever.
I once had a website, but due to too much work and some lazyness it was abandoned in 2002. Since then it has collected a nice layer of dust (and some embarassment for me on the rare occasions new friends and colleagues have stumbled over it), so I felt it was time to kill it off and start from scratch in this format. So let's see how this'll turn out.
Anyway; www.olve.net is hereby gone as of right now. Which is a bit sad actually.
A quick introduction of me:
I was born in 1973 in Oslo, Norway. I started out as a graphics artist in Funcom doing games back in the early 90's. Later I moved to Dublin where I studied traditional animation. I worked on a handful of animated features, shorts, commercials, etc, but when the studios lost interest in 2D-animation and jobs became scarce I drifted towards illustration and later to concept art.
One year ago I returned to Funcom where I am now doing concepts for their next game - which I unfortunately can't tell you anything about. Yet.
So. What are my plans for this blog?
I haven't got the slightest idea, but I guess I'll show you some of my work once in a while, share some interesting links and perhaps rant about whatever's on my mind - even stuff that's ridiculously irrelevant.
Time will show.
Thanks for dropping by. Hope you'll come again. :)